3/17/2023 0 Comments 3 metro last light image![]() ![]() I was unable to OC the Titan X due to time constraints, but given the superb overclocking capabilities of every other Maxwell-based GPU, I heartily believe the claim. Removing the Titan X’s shroud reveals its heat sink and cooler. The Titan X features the same basic software features as the GTX 980 and 970, including Voxel Global Illumination (VXGI), which lets developers create better dynamic lighting without invoking a massive performance hit, and VR Direct for virtual reality gaming. (The Titan X was actually used to power many of the VR demos on display at GDC 2015-hence the surprise launch during Epic’s panel.) #E xs metro last light image software# It also fully supports Nvidia’s impressive Multi-Frame-Sampled Anti-aliasing (MFAA) technology, which smooths out jagged edges at a level similar to traditional MSAA, but with much less of performance hit. This awesome technology works with any DirectX 10 or DX11 title that supports MSAA and basically provides a free-and often substantial-frame rate increase. That’s a huge deal at any resolution, but it can mean the difference between a playable game and stuttering garbage at 4K resolution. If you use Nvidia’s GeForce experience to automatically optimize your games, it’ll enable MFAA in place of MSAA by default. Nvidia sent a G-Sync panel-Acer’s superb, 3840×2160-resolution XB280HK gaming monitor-along with the Titan X for us to test, and it’s easy to see why. (Monitor makers are expected release displays with AMD’s competing FreeSync soon.) When enabled in a compatible monitor, Nvidia’s G-Sync technology forces the graphics card and the display to synchronize their refresh rates, which makes stuttering and screen tearing practically disappear. Merely reading the words on a screen doesn’t do the technology justice. When it’s paired with the Titan X at 4K resolution, you won’t even care that the games aren’t technically hitting 60fps.Ī 4K-resolution screenshot of Metro: Last Light‘s benchmarking tool. That said, I disabled G-Sync and MFAA during our benchmark tests to level the playing field for Radeon cards. ![]() For comparison benchmarks, we included AMD and Nvidia’s top-end mainstream consumer cards-the R9 290X and GTX 980, respectively-as well as two 980s running in SLI and AMD’s Radeon R9 295×2, a single-card solution that packs a pair of the same GPUs found in the 290X. ![]() Since most people don’t commit GPU specs the memory the same way they do obscure baseball statistics from 64 years ago, here’s a quick refresher chart to help. The Radeon R9 295×2 isn’t on the chart but it’s essentially two 290X GPUs crammed into one card.Īn interesting side-note: The R9 290X refused to play nice on the G-Sync monitor, flickering constantly. A 4K Dell UltraSharp was called in as cavalry. (You can find full details in our build guide for the system.) All tests were done in our DIY test bench consisting of the following components. ![]()
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